What Counter-Battery Is

In Iron Nest, the enemy has artillery of their own. When they start shooting back at your position, you enter a counter-battery situation: a timer runs while enemy guns fire on you, and it does not stop until you silence them.

Why the Timer Won’t Stop

The most common complaint is the counter-fire timer running out because players don’t realize what stops it. The timer is tied to the enemy guns themselves — as long as they’re alive, they keep firing and the clock keeps ticking.

How to Stop It

  1. Read the incoming-fire reports at the Field Intelligence typewriter.
  2. Triangulate the enemy gun positions using the same plotting methods as any target (see the Triangulation guide).
  3. Destroy the enemy artillery with a suitable shell (AP or HE, depending on whether they’re armored or exposed).
  4. Once the guns are down, the counter-fire stops.

The loop is the same as every other target — the difference is that the enemy is shooting back while you work.

Counter-Battery Gold Medal

The Counter-Battery mission’s gold medal is one of the harder ones:

  • Triple kill within a 10-second window
  • Counter-battery score ≥ 260
  • Quartermaster spend ≤ 30
  • Kills: 9 or 10 (sources disagree on this one number)

See the Gold Medal guide for the full list.